Warfront Infinite Dev Blog #16: Menus, Music and New Tower Model
Hello, readers! Time flies fast. Already one week has passed since my last blog entry and it’s time for a new one. So let’s get on with it!
This week I’ve been preparing for the release of alpha version 0.1a. This will still be a very unfinished, unstable and buggy release, but I want to get some feedback from the players so I could start improving the game. I’ve redone the splash screen, menu screen and added a new level selection screen. And this is how menus look in the game:
If you followed my blog, you might notice that I changed the font as well. Since the default Arial font doesn’t really look that great.
New Turret Model
Regarding the 3D graphics, new turret model has been added into the game. It is an Anti-Air Laser Tower which shoot laser beams at enemy planes. This is how it looks:
This week I’ve found a new music composer for the game. The previous one went silent for no apparent reason. The composer’s name is Jordan Winslow. You can check out his work on his website. He has some pretty cool tracks which are royalty-free which means you can use them in your game, just don’t forget to put his name in the credits. 😛 He seems like a serious guy to be doing business with. 🙂
Next week I’ll continue preparing the game for alpha release. This includes reworking the Fail and Win screens and balancing the enemy waves. I hope I will be able to release the alpha soon enough.
So that is going to be everything for this blog. See you soon 🙂