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Warfront Infinite Dev Blog #12: Updated Tower Models

Warfront Infinite Dev Blog #12: Updated Tower Models

This Week

This week I was primarily focused on creating updated turret models to fit the new game style I chose. I changed the ground asphalt color to a lighter one so it wouldn’t overshadow the turrets. I also fixed some bugs related to rockets’ smoke trails. Other than that, there’s really not much to tell. So today’s blog entry will have lots of pictures and very little amount of text. So lets get started, shall we.

New Turret Models

This week I almost completely finished modeling 2 turrets, including all the upgrades which make it 6 models in total.

Laser Gun Turret

Laser gun turret shoots laser beams at ground enemies, it cannot target air units. It is cheap and should be used early in the game.

Level 1

turret1

Level 2

turret2

 

Level 3

turret3

 

Rocket Turret

Rocket turret targets both ground and air entities but it is expensive, so it shouldn’t be overused.

Level 1

turret4

Level 2

turret5

Level 3

turret6

Cinematic Gameplay Screenshots

Screenshot3
screenshot5
screenshot7

Actual Gameplay Screenshots

Screenshot1
Screenshot2
screenshot4
screenshot6

Next Week

For the next week I am planning on continuing with the remodeling of other turrets and if I will have enough time left, I might start implementing a new turret or I might just start fixing bugs, because there are plenty of them.

That is all for now, thanks for reading!

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